In a project file you can use various event handlers to perform your actions on certain events, such as on debug start, before download, after reset, or on halt and go. You can also add event handlers to your breakpoints. With this functionality you can set up your project to set up the whole debug session for a consistent configuration, and even run automated tests without requiring any user interaction.
Plugin Alliance products use a proprietary licensing system that is completely software based. No hardware license dongle, special drivers, or serial numbers are required to run any of our plugins. Everything is handled from within the software product. All of your licenses are stored in a single file located on your computer or USB flash drive. This file must be updated whenever you buy or start a trail for a new Plugin Alliance product.
To begin, download the Installation Manager for your system (MacOS or Windows) from the Installation Manager page on our website. Then extract the zip file and drag the resulting app to your Applications folder (MacOS) or Program Files folder (Windows).
Because all our plugins use the same license file, there is no need to reactivate the same plugin in different DAWs. For example, if you activate the bx_digital V3 in Pro Tools, it will also be active in Logic, as long as you are logged in to the same user account on the same computer or using the same USB flash drive.
If your audio computer is not online, the plugin activation must be done manually via another computer with internet access. Then, you can copy your license file from the online computer to the offline one.
Log in to your Plugin Alliance account and make sure you have an active license for the plugin you want to activate in your account. If you want to start a trial for a new plugin or activate a free plugin for the first time, go to the Create Offline License page, select the plugins you want, and click Create License. Visit the Manage Devices page, upload the machine_id.txt file in the Activate New Device section (Fig. 5), and click Activate.
To activate one plugin, go to the Manage Registered Plugins page in your account. Select the plugin, and then select your computer in the drop-down menu under Activate Existing Device and click Activate (Fig. 7). Download the license file from the Download License File section at the bottom of the page and save it on a removable drive (Fig. 6). Take the drive to your offline computer.
To activate all your plugins at once, you can use the Manage Devices page instead (Fig. 7). Download the license file from the Download License File section at the bottom of the page and save it on a removable drive (Fig. 6). Take the drive back to your offline computer.
Key Icon: The key icon opens the activation window, allowing you to refresh your license file with device changes you made on our website, activate a newly purchased or extended trial, or activate a flash drive connected to your computer.
The ReFill-format packs instrument patches, samples, audio files and REX material in one compact file; the combined size of all material packed in a ReFill is reduced by up to 50 percent through nonlossy compression. The ElectroMechanical ReFill content update can either be downloaded for free from the Propellerhead Website or a CD is available for a small shipping fee. 153554b96e